| 2196 | //----------------------------------------------------------------------------- |
| 2197 | |
| 2198 | void GuiTreeViewCtrl::addSelection( S32 itemOrObjectId, bool update, bool isLastSelection ) |
| 2199 | { |
| 2200 | if (mDebug) |
| 2201 | Con::printf( "addSelection %i", itemOrObjectId ); |
| 2202 | |
| 2203 | Item* item = _findItemByAmbiguousId( itemOrObjectId ); |
| 2204 | |
| 2205 | // Add Item? |
| 2206 | if ( !item || isSelected( item ) || !canAddSelection( item ) ) |
| 2207 | { |
| 2208 | // Nope. |
| 2209 | return; |
| 2210 | } |
| 2211 | |
| 2212 | const S32 itemId = item->getID(); |
| 2213 | |
| 2214 | // Ok, we have an item to select which isn't already selected.... |
| 2215 | |
| 2216 | // Do we want to allow more than one selected item? |
| 2217 | if( !mMultipleSelections ) |
| 2218 | clearSelection(); |
| 2219 | |
| 2220 | // Add this object id to the vector of selected objectIds |
| 2221 | // if it is not already. |
| 2222 | bool foundMatch = false; |
| 2223 | for ( S32 i = 0; i < mSelected.size(); i++) |
| 2224 | { |
| 2225 | if ( mSelected[i] == itemId ) |
| 2226 | foundMatch = true; |
| 2227 | } |
| 2228 | |
| 2229 | if ( !foundMatch ) |
| 2230 | mSelected.push_front(itemId); |
| 2231 | |
| 2232 | item->mState.set(Item::Selected, true); |
| 2233 | |
| 2234 | if( mSelected.size() == 1 ) |
| 2235 | { |
| 2236 | onItemSelected( item ); |
| 2237 | } |
| 2238 | |
| 2239 | // Callback Start |
| 2240 | // Set and add the selection to the selected items group |
| 2241 | item->mState.set(Item::Selected, true); |
| 2242 | mSelectedItems.push_front(item); |
| 2243 | |
| 2244 | if ( item->isInspectorData() && |
| 2245 | item->getObject() ) |
| 2246 | { |
| 2247 | SimObject *obj = item->getObject(); |
| 2248 | |
| 2249 | onAddSelection_callback( obj->getId(), isLastSelection ); |
| 2250 | } |
| 2251 | else |
| 2252 | { |
| 2253 | onAddSelection_callback( item->mId, isLastSelection ); |
| 2254 | } |
| 2255 | // Callback end |
no test coverage detected