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hub / github.com/TorqueGameEngines/Torque3D / isEntryActive

Method isEntryActive

Engine/source/gui/controls/guiTextListCtrl.cpp:339–346  ·  view source on GitHub ↗

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337}
338
339bool GuiTextListCtrl::isEntryActive(U32 id)
340{
341 S32 index = findEntryById( id );
342 if ( index == -1 )
343 return( false );
344
345 return( mList[index].active );
346}
347
348void GuiTextListCtrl::setSize(Point2I newSize)
349{

Callers 1

Calls

no outgoing calls

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no test coverage detected