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github.com/TorqueGameEngines/Torque3D
/ hasText
Method
hasText
Engine/source/gui/controls/guiTextEditCtrl.cpp:1445–1448 ·
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Source
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1443
}
1444
1445
bool GuiTextEditCtrl::hasText()
1446
{
1447
return ( mTextBuffer.length() );
1448
}
1449
1450
void GuiTextEditCtrl::invalidText(bool playSound)
1451
{
Callers
1
guiTextEditCtrl.cpp
File · 0.80
Calls
1
length
Method · 0.45
Tested by
no test coverage detected