| 1016 | } |
| 1017 | |
| 1018 | void GuiGameListMenuCtrl::setRowLabel(S32 rowIndex, const char * label) |
| 1019 | { |
| 1020 | if (! isValidRowIndex(rowIndex)) |
| 1021 | { |
| 1022 | // not a valid row index, don't do anything |
| 1023 | return; |
| 1024 | } |
| 1025 | |
| 1026 | mRows[rowIndex]->mLabel = StringTable->insert(label, true); |
| 1027 | } |
| 1028 | |
| 1029 | void GuiGameListMenuCtrl::clearRows() |
| 1030 | { |
no test coverage detected