| 455 | } |
| 456 | |
| 457 | void GuiGameListMenuCtrl::addRow(const char* label, const char* callback, S32 icon, S32 yPad, bool useHighlightIcon, bool enabled, S32 mode, const char* tooltip) |
| 458 | { |
| 459 | Row * row = new Row(); |
| 460 | addRow(row, label, callback, icon, yPad, useHighlightIcon, enabled, mode, tooltip); |
| 461 | } |
| 462 | |
| 463 | void GuiGameListMenuCtrl::addRow(Row * row, const char* label, const char* callback, S32 icon, S32 yPad, bool useHighlightIcon, bool enabled, S32 mode, const char* tooltip) |
| 464 | { |
no test coverage detected