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hub / github.com/TorqueGameEngines/Torque3D / setSelectedPath

Method setSelectedPath

Engine/source/gui/controls/guiFileTreeCtrl.cpp:399–432  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

397}
398
399bool GuiFileTreeCtrl::setSelectedPath( const char* path )
400{
401 if( !path )
402 return false;
403
404 // Since we only list one deep on paths, we need to add the path to the tree just incase it isn't already indexed in the tree
405 // or else we wouldn't be able to select a path we hadn't previously browsed to. :)
406 if( _isDirInMainDotCsPath( path ) )
407 addPathToTree( path );
408
409 // see if we have a child that matches what we want
410 for(U32 i = 0; i < mItems.size(); i++)
411 {
412 if( dStricmp( mItems[i]->getValue(), path ) == 0 )
413 {
414 Item* item = mItems[i];
415 AssertFatal(item,"GuiFileTreeCtrl::setSelectedPath - Item Index Bad, Fatal Mistake!!!");
416 item->setExpanded( true );
417 clearSelection();
418 setItemSelected( item->getID(), true );
419 // make sure all of it's parents are expanded
420 S32 parent = getParentItem( item->getID() );
421 while( parent != 0 )
422 {
423 setItemExpanded( parent, true );
424 parent = getParentItem( parent );
425 }
426 // Rebuild our tree just incase we've oops'd
427 buildVisibleTree();
428 scrollVisible( item );
429 }
430 }
431 return false;
432}

Callers 1

Calls 6

_isDirInMainDotCsPathFunction · 0.85
dStricmpFunction · 0.85
sizeMethod · 0.45
getValueMethod · 0.45
setExpandedMethod · 0.45
getIDMethod · 0.45

Tested by

no test coverage detected