| 1085 | //----------------------------------------------------------------------------- |
| 1086 | |
| 1087 | void GuiScrollCtrl::drawVScrollBar(const Point2I &offset) |
| 1088 | { |
| 1089 | if ( mTextureObject.isNull() ) |
| 1090 | { |
| 1091 | return; |
| 1092 | } |
| 1093 | |
| 1094 | // Start Point. |
| 1095 | Point2I pos = ( offset + mUpArrowRect.point ); |
| 1096 | |
| 1097 | // Up Arrow. |
| 1098 | S32 upArrowBitmap = ( BmpStates * BmpUp ); |
| 1099 | if ( !mVBarEnabled ) |
| 1100 | { |
| 1101 | upArrowBitmap += BmpDisabled; |
| 1102 | } |
| 1103 | else if ( mHitRegion == UpArrow && mStateDepressed ) |
| 1104 | { |
| 1105 | upArrowBitmap += BmpHilite; |
| 1106 | } |
| 1107 | |
| 1108 | // Render Up Arrow. |
| 1109 | GFXDrawUtil* drawUtil = GFX->getDrawUtil(); |
| 1110 | drawUtil->clearBitmapModulation(); |
| 1111 | drawUtil->drawBitmapSR(mTextureObject, pos, mBitmapBounds[upArrowBitmap]); |
| 1112 | |
| 1113 | // Update Pos. |
| 1114 | pos.y += mBitmapBounds[upArrowBitmap].extent.y; |
| 1115 | |
| 1116 | // Track. |
| 1117 | S32 trackBitmap = ( BmpStates * BmpVPage ); |
| 1118 | if ( !mVBarEnabled ) |
| 1119 | { |
| 1120 | trackBitmap += BmpDisabled; |
| 1121 | } |
| 1122 | else if ( mHitRegion == DownPage && mStateDepressed ) |
| 1123 | { |
| 1124 | trackBitmap += BmpHilite; |
| 1125 | } |
| 1126 | |
| 1127 | // Determine the Track Rect. |
| 1128 | RectI trackRect; |
| 1129 | trackRect.point = pos; |
| 1130 | trackRect.extent.x = mBitmapBounds[trackBitmap].extent.x; |
| 1131 | trackRect.extent.y = ( offset.y + mDownArrowRect.point.y ) - pos.y; |
| 1132 | |
| 1133 | // Render Track? |
| 1134 | if ( trackRect.extent.y > 0 ) |
| 1135 | { |
| 1136 | // Render Track. |
| 1137 | drawUtil->clearBitmapModulation(); |
| 1138 | drawUtil->drawBitmapStretchSR(mTextureObject, trackRect, mBitmapBounds[trackBitmap]); |
| 1139 | } |
| 1140 | |
| 1141 | // Update Pos. |
| 1142 | pos.y += trackRect.extent.y; |
| 1143 | |
| 1144 | // Down Arrow. |
nothing calls this directly
no test coverage detected