| 111 | } |
| 112 | |
| 113 | void CubemapData::createMap() |
| 114 | { |
| 115 | if( !mCubemap ) |
| 116 | { |
| 117 | bool initSuccess = true; |
| 118 | //check mCubeMapFile first |
| 119 | if (getCubeMap() != StringTable->EmptyString()) |
| 120 | { |
| 121 | mCubemap = TEXMGR->createCubemap(getCubeMap()); |
| 122 | return; |
| 123 | } |
| 124 | else |
| 125 | { |
| 126 | for (U32 i = 0; i < 6; i++) |
| 127 | { |
| 128 | if (!_setCubeMapFace(getCubeMapFace(i), i)) |
| 129 | { |
| 130 | Con::errorf("CubemapData::createMap - Failed to load texture '%s'", getCubeMapFace(i)); |
| 131 | initSuccess = false; |
| 132 | } |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | if( initSuccess ) |
| 137 | { |
| 138 | mCubemap = GFX->createCubemap(); |
| 139 | if (!mCubeMapFace || mCubeMapFace->isNull()) |
| 140 | return; |
| 141 | mCubemap->initStatic(mCubeMapFace); |
| 142 | } |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | void CubemapData::updateFaces() |
| 147 | { |
no test coverage detected