| 299 | } |
| 300 | |
| 301 | GFXFormat GFXGLTextureTarget::getFormat() |
| 302 | { |
| 303 | if(mTargets[Color0].isValid()) |
| 304 | return mTargets[Color0]->getFormat(); |
| 305 | |
| 306 | return GFXFormatR8G8B8A8; |
| 307 | } |
| 308 | |
| 309 | void GFXGLTextureTarget::attachTexture( RenderSlot slot, GFXTextureObject *tex, U32 mipLevel/*=0*/, U32 zOffset /*= 0*/ ) |
| 310 | { |
no test coverage detected