| 468 | } |
| 469 | |
| 470 | GFXTextureArray* GFXGLDevice::createTextureArray() |
| 471 | { |
| 472 | GFXGLTextureArray* textureArray = new GFXGLTextureArray(); |
| 473 | textureArray->registerResourceWithDevice(this); |
| 474 | return textureArray; |
| 475 | } |
| 476 | |
| 477 | void GFXGLDevice::endSceneInternal() |
| 478 | { |
no test coverage detected