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hub / github.com/TorqueGameEngines/Torque3D / createShader

Method createShader

Engine/source/gfx/gl/gfxGLDevice.cpp:942–947  ·  view source on GitHub ↗

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940 setShaderConstBuffer( mGenericShaderBuffer[type] );
941}
942GFXShader* GFXGLDevice::createShader()
943{
944 GFXGLShader* shader = new GFXGLShader(this);
945 shader->registerResourceWithDevice( this );
946 return shader;
947}
948
949void GFXGLDevice::setShader(GFXShader *shader, bool force)
950{

Callers 2

_createShaderMethod · 0.45
getShaderMethod · 0.45

Calls 1

Tested by

no test coverage detected