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/
github.com/TorqueGameEngines/Torque3D
/ _updateDecl
Method
_updateDecl
Engine/source/gfx/gfxVertexFormat.cpp:275–283 ·
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Source
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273
}
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275
void GFXVertexFormat::_updateDecl()
276
{
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PROFILE_SCOPE( GFXVertexFormat_updateDecl );
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if ( mDirty )
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_updateDirty();
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mDecl = GFX->allocVertexDecl( this );
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}
Callers
1
getDecl
Method · 0.80
Calls
1
allocVertexDecl
Method · 0.45
Tested by
no test coverage detected