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hub / github.com/TorqueGameEngines/Torque3D / toString

Method toString

Engine/source/gfx/gfxStructs.cpp:64–67  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

62}
63
64const String GFXVideoMode::toString() const
65{
66 return String::ToString("%d %d %s %d %d %d", resolution.x, resolution.y, (fullScreen ? "true" : "false"), bitDepth, refreshRate, antialiasLevel);
67}
68
69void GFXShaderMacro::stringize( const Vector<GFXShaderMacro> &macros, String *outString )
70{

Callers 15

ieFunction · 0.45
convertToIdFunction · 0.45
SearchBoxFunction · 0.45
loadConfigMethod · 0.45
foreachFunction · 0.45
runMethod · 0.45
getAudioFormatStringMethod · 0.45
onCreateMethod · 0.45
runMethod · 0.45
commitTextMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected