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hub / github.com/TorqueGameEngines/Torque3D / setBitmapModulation

Method setBitmapModulation

Engine/source/gfx/gfxDrawUtil.cpp:98–101  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Color Modulation -----------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

96// Color Modulation
97//-----------------------------------------------------------------------------
98void GFXDrawUtil::setBitmapModulation( const ColorI &modColor )
99{
100 mBitmapModulation = modColor;
101}
102
103void GFXDrawUtil::clearBitmapModulation()
104{

Callers 15

renderPathMethod · 0.80
onRenderMethod · 0.80
onRenderMethod · 0.80
drawNameMethod · 0.80
renderPathMethod · 0.80
onRenderMethod · 0.80
onRenderMethod · 0.80
renderMethod · 0.80
renderSceneMethod · 0.80
onRenderMethod · 0.80
onRenderMethod · 0.80
drawNameMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected