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hub / github.com/TorqueGameEngines/Torque3D / getStrNWidthPrecise

Method getStrNWidthPrecise

Engine/source/gfx/gFont.cpp:463–468  ·  view source on GitHub ↗

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461}
462
463U32 GFont::getStrNWidthPrecise(const UTF8 *str, U32 n)
464{
465 FrameTemp<UTF16> str16(n + 1);
466 convertUTF8toUTF16N(str, str16, n + 1);
467 return getStrNWidthPrecise(str16, dStrlen(str16));
468}
469
470U32 GFont::getStrNWidthPrecise(const UTF16 *str, U32 n)
471{

Callers 3

createLineWrappingMethod · 0.80
drawAtomTextMethod · 0.80
splitAtomListEmitMethod · 0.80

Calls 2

convertUTF8toUTF16NFunction · 0.85
dStrlenFunction · 0.50

Tested by

no test coverage detected