| 204 | /// an alpha value less than 255 (used by the auto-Material mapper) |
| 205 | bool getHasTransparency() const { return mHasTransparency; } |
| 206 | void setHasTransparency(bool hasTransparency) { mHasTransparency = hasTransparency; } |
| 207 | |
| 208 | /// In general you will want to use this function if there is not a |
| 209 | /// good spot in the bitmap loader(s) to check the alpha value of |