| 259 | } |
| 260 | |
| 261 | U32 ForestWindEmitter::packUpdate(NetConnection * con, U32 mask, BitStream * stream) |
| 262 | { |
| 263 | U32 retMask = Parent::packUpdate( con, mask, stream ); |
| 264 | |
| 265 | mathWrite( *stream, mObjToWorld ); |
| 266 | |
| 267 | if ( stream->writeFlag( mask & EnabledMask ) ) |
| 268 | stream->writeFlag( mEnabled ); |
| 269 | |
| 270 | if ( stream->writeFlag( mask & WindMask ) ) |
| 271 | { |
| 272 | stream->write( mWindStrength ); |
| 273 | |
| 274 | stream->write( mWindRadius ); |
| 275 | stream->writeFlag( mRadialEmitter ); |
| 276 | |
| 277 | stream->write( mWindGustStrength ); |
| 278 | stream->write( mWindGustFrequency ); |
| 279 | |
| 280 | stream->write( mWindGustYawAngle ); |
| 281 | stream->write( mWindGustYawFrequency ); |
| 282 | stream->write( mWindGustWobbleStrength ); |
| 283 | |
| 284 | stream->write( mWindTurbulenceStrength ); |
| 285 | stream->write( mWindTurbulenceFrequency ); |
| 286 | |
| 287 | // The wind direction should be normalized! |
| 288 | if ( mWindDirection.isZero() ) |
| 289 | { |
| 290 | VectorF forwardVec( 0, 0, 0 ); |
| 291 | mWorldToObj.getColumn( 1, &mWindDirection ); |
| 292 | } |
| 293 | else |
| 294 | mWindDirection.normalize(); |
| 295 | |
| 296 | stream->writeNormalVector( mWindDirection, 8 ); |
| 297 | |
| 298 | stream->writeFlag( mHasMount ); |
| 299 | } |
| 300 | |
| 301 | return retMask; |
| 302 | } |
| 303 | |
| 304 | void ForestWindEmitter::unpackUpdate(NetConnection * con, BitStream * stream) |
| 305 | { |