| 256 | } |
| 257 | |
| 258 | void Forest::setTransform( const MatrixF &mat ) |
| 259 | { |
| 260 | // Note: We do not use the position of the forest at all. |
| 261 | Parent::setTransform( mat ); |
| 262 | } |
| 263 | |
| 264 | void Forest::_onZoningChanged( SceneZoneSpaceManager *zoneManager ) |
| 265 | { |
no outgoing calls
no test coverage detected