| 929 | } |
| 930 | |
| 931 | void WaterObject::setShaderParams( SceneRenderState *state, BaseMatInstance *mat, const WaterMatParams ¶mHandles ) |
| 932 | { |
| 933 | MaterialParameters* matParams = mat->getMaterialParameters(); |
| 934 | |
| 935 | matParams->setSafe( paramHandles.mElapsedTimeSC, (F32)Sim::getCurrentTime() / 1000.0f ); |
| 936 | |
| 937 | // set vertex shader constants |
| 938 | //----------------------------------- |
| 939 | |
| 940 | Point2F reflectTexSize( mPlaneReflector.reflectTex.getWidth(), mPlaneReflector.reflectTex.getHeight() ); |
| 941 | matParams->setSafe( paramHandles.mReflectTexSizeSC, reflectTexSize ); |
| 942 | |
| 943 | static AlignedArray<Point2F> mConstArray( MAX_WAVES, sizeof( Point4F ) ); |
| 944 | |
| 945 | // Ripples... |
| 946 | |
| 947 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
| 948 | mConstArray[i].set( -mRippleDir[i].x, -mRippleDir[i].y ); |
| 949 | matParams->setSafe( paramHandles.mRippleDirSC, mConstArray ); |
| 950 | |
| 951 | Point3F rippleSpeed( mRippleSpeed[0], mRippleSpeed[1], mRippleSpeed[2] ); |
| 952 | matParams->setSafe( paramHandles.mRippleSpeedSC, rippleSpeed ); |
| 953 | |
| 954 | Point4F rippleMagnitude( mRippleMagnitude[0], |
| 955 | mRippleMagnitude[1], |
| 956 | mRippleMagnitude[2], |
| 957 | mOverallRippleMagnitude ); |
| 958 | matParams->setSafe( paramHandles.mRippleMagnitudeSC, rippleMagnitude ); |
| 959 | |
| 960 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
| 961 | { |
| 962 | Point2F texScale = mRippleTexScale[i]; |
| 963 | if ( texScale.x > 0.0 ) |
| 964 | texScale.x = 1.0 / texScale.x; |
| 965 | if ( texScale.y > 0.0 ) |
| 966 | texScale.y = 1.0 / texScale.y; |
| 967 | |
| 968 | mConstArray[i].set( texScale.x, texScale.y ); |
| 969 | } |
| 970 | matParams->setSafe(paramHandles.mRippleTexScaleSC, mConstArray); |
| 971 | |
| 972 | static AlignedArray<Point4F> mConstArray4F( 3, sizeof( Point4F ) ); |
| 973 | |
| 974 | F32 angle, cosine, sine; |
| 975 | |
| 976 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
| 977 | { |
| 978 | angle = mAtan2( mRippleDir[i].x, -mRippleDir[i].y ); |
| 979 | cosine = mCos( angle ); |
| 980 | sine = mSin( angle ); |
| 981 | |
| 982 | mConstArray4F[i].set( cosine, sine, -sine, cosine ); |
| 983 | matParams->setSafe( paramHandles.mRippleMatSC, mConstArray4F ); |
| 984 | } |
| 985 | |
| 986 | // Waves... |
| 987 | |
| 988 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
nothing calls this directly
no test coverage detected