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hub / github.com/TorqueGameEngines/Torque3D / animate

Method animate

Engine/source/environment/sun.cpp:410–421  ·  view source on GitHub ↗

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408}
409
410void Sun::animate( F32 duration, F32 startAzimuth, F32 endAzimuth, F32 startElevation, F32 endElevation )
411{
412 mAnimateSun = true;
413 mCurrTime = 0.0f;
414
415 mTotalTime = duration;
416
417 mStartAzimuth = startAzimuth;
418 mEndAzimuth = endAzimuth;
419 mStartElevation = startElevation;
420 mEndElevation = endElevation;
421}
422
423void Sun::_conformLights()
424{

Callers 1

DefineEngineMethodFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected