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hub / github.com/TorqueGameEngines/Torque3D / sendNotification

Method sendNotification

Engine/source/environment/decalRoad.cpp:198–207  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

196};
197
198void DecalRoadNodeListNotify::sendNotification( NodeListManager::NodeList* list )
199{
200 if (mRoad.isValid())
201 {
202 // Build the road's nodes
203 DecalRoadNodeList* roadList = dynamic_cast<DecalRoadNodeList*>( list );
204 if (roadList)
205 mRoad->buildNodesFromList( roadList );
206 }
207}
208
209//-----------------------------------------------------------------------------
210// DecalRoadUpdateEvent Class

Callers

nothing calls this directly

Calls 2

isValidMethod · 0.45
buildNodesFromListMethod · 0.45

Tested by

no test coverage detected