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hub / github.com/TorqueGameEngines/Torque3D / scheduleUpdate

Method scheduleUpdate

Engine/source/environment/decalRoad.cpp:1002–1005  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1000}
1001
1002void DecalRoad::scheduleUpdate( U32 updateMask )
1003{
1004 scheduleUpdate( updateMask, smUpdateDelay, true );
1005}
1006
1007void DecalRoad::scheduleUpdate( U32 updateMask, U32 delayMs, bool restartTimer )
1008{

Callers

nothing calls this directly

Calls 4

isEventPendingFunction · 0.85
cancelEventFunction · 0.85
postEventFunction · 0.50
getCurrentTimeFunction · 0.50

Tested by

no test coverage detected