| 888 | } |
| 889 | |
| 890 | bool DecalRoad::castray( const Point3F &start, const Point3F &end ) const |
| 891 | { |
| 892 | // We just cast against the object box for the editor. |
| 893 | return mWorldBox.collideLine( start, end ); |
| 894 | } |
| 895 | |
| 896 | Point3F DecalRoad::getNodePosition( U32 idx ) |
| 897 | { |
nothing calls this directly
no test coverage detected