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hub / github.com/TorqueGameEngines/Torque3D / close

Method close

Engine/source/core/util/zip/zipVolume.cpp:123–132  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

121 }
122
123 virtual bool close()
124 {
125 if (mZipStream != NULL && mArchive != NULL)
126 {
127 mArchive->closeFile(mZipStream);
128 mZipStream = NULL;
129 mByteCount = NULL;
130 }
131 return true;
132 }
133
134 virtual U32 read(void* dst, U32 size)
135 {

Callers

nothing calls this directly

Calls 1

closeFileMethod · 0.45

Tested by

no test coverage detected