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hub / github.com/TorqueGameEngines/Torque3D / openFileForWrite

Method openFileForWrite

Engine/source/core/util/zip/zipObject.cpp:152–162  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

150}
151
152StreamObject * ZipObject::openFileForWrite(const char *filename)
153{
154 if(mZipArchive == NULL)
155 return NULL;
156
157 Stream * stream = mZipArchive->openFile(filename, Zip::ZipArchive::Write);
158 if(stream != NULL)
159 return createStreamObject(stream);
160
161 return NULL;
162}
163
164void ZipObject::closeFile(StreamObject *stream)
165{

Callers 1

zipObject.cppFile · 0.80

Calls 1

openFileMethod · 0.45

Tested by

no test coverage detected