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hub / github.com/TorqueGameEngines/Torque3D / setFilename

Method setFilename

Engine/source/core/util/zip/zipArchive.cpp:573–578  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

571//-----------------------------------------------------------------------------
572
573void ZipArchive::setFilename(const char *filename)
574{
575 SAFE_FREE(mFilename);
576 if(filename)
577 mFilename = dStrdup(filename);
578}
579
580//-----------------------------------------------------------------------------
581

Callers 5

readCentralDirectoryMethod · 0.45
insertEntryMethod · 0.45
createNewFileMethod · 0.45
openArchiveMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected