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hub / github.com/TorqueGameEngines/Torque3D / fromString

Method fromString

Engine/source/core/util/uuid.cpp:422–431  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

420 }
421
422 bool UUID::fromString( const char* str )
423 {
424 if( parse_token( str, ( xuuid_t* ) this ) != 0 )
425 {
426 dMemset( this, 0, sizeof( UUID ) );
427 return false;
428 }
429
430 return true;
431 }
432
433 U32 UUID::getHash() const
434 {

Callers 5

runMethod · 0.95
probeServiceMethod · 0.95
processArgumentsMethod · 0.45
ConsoleSetTypeFunction · 0.45

Calls 2

parse_tokenFunction · 0.85
dMemsetFunction · 0.50

Tested by

no test coverage detected