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hub / github.com/TorqueGameEngines/Torque3D / writeLongString

Method writeLongString

Engine/source/core/stream/stream.cpp:167–174  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

165}
166
167void Stream::writeLongString(U32 maxStringLen, const char *string)
168{
169 U32 len = dStrlen(string);
170 if(len > maxStringLen)
171 len = maxStringLen;
172 write(len);
173 write(len, string);
174}
175
176void Stream::readLine(U8 *buffer, U32 bufferSize)
177{

Callers 8

packUpdateMethod · 0.45
packDataMethod · 0.45
packDataMethod · 0.45
saveMethod · 0.45
streamObject.cppFile · 0.45
writeAttributesMethod · 0.45
writeCustomNodeMethod · 0.45
packUpdateMethod · 0.45

Calls 2

dStrlenFunction · 0.50
writeFunction · 0.50

Tested by

no test coverage detected