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hub / github.com/TorqueGameEngines/Torque3D / readSignedFloat

Method readSignedFloat

Engine/source/core/stream/bitStream.cpp:390–393  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

388}
389
390F32 BitStream::readSignedFloat(S32 bitCount)
391{
392 return readFloat(bitCount) * 2 - 1;
393}
394
395void BitStream::writeSignedInt(S32 value, S32 bitCount)
396{

Callers 6

unpackUpdateMethod · 0.80
unpackUpdateMethod · 0.80
unpackMethod · 0.80
unpackDataMethod · 0.80
readPacketDataMethod · 0.80
unpackUpdateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected