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hub / github.com/TorqueGameEngines/Torque3D / startResourceList

Method startResourceList

Engine/source/core/resourceManager.cpp:193–200  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

191}
192
193ResourceBase ResourceManager::startResourceList( ResourceBase::Signature inSignature )
194{
195 mIter = mResourceHeaderMap.begin();
196
197 mIterSigFilter = inSignature;
198
199 return nextResource();
200}
201
202ResourceBase ResourceManager::nextResource()
203{

Callers 1

gFont.cppFile · 0.80

Calls 1

beginMethod · 0.45

Tested by

no test coverage detected