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hub / github.com/TorqueGameEngines/Torque3D / buffer

Method buffer

Engine/source/core/fileObject.h:47–47  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

45 bool openForRead(const char *fileName);
46 bool readMemory(const char *fileName);
47 const U8 *buffer() { return mFileBuffer; }
48 const U8 *readLine();
49 void peekLine(S32 peekLineOffset, U8 *line, S32 length);
50 bool isEOF();

Callers 1

readColladaFileMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected