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hub / github.com/TorqueGameEngines/Torque3D / writeLine

Method writeLine

Engine/source/core/fileObject.cpp:226–230  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

224}
225
226void FileObject::writeLine(const U8 *line)
227{
228 stream->write(dStrlen((const char *) line), line);
229 stream->write(2, "\r\n");
230}
231
232void FileObject::writeObject( SimObject* object, const U8* objectPrepend )
233{

Callers 12

saveDirtyFileMethod · 0.45
logMethod · 0.45
writeMethod · 0.45
lang.cppFile · 0.45
fileObject.cppFile · 0.45
writeTextMethod · 0.45
writeFieldsMethod · 0.45
writeFieldsMethod · 0.45
writeFieldsMethod · 0.45
writeFieldsMethod · 0.45
dumpActivityLogMethod · 0.45
dumpMethod · 0.45

Calls 2

dStrlenFunction · 0.50
writeMethod · 0.45

Tested by

no test coverage detected