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hub / github.com/TorqueGameEngines/Torque3D / setModStaticFields

Method setModStaticFields

Engine/source/console/simObject.h:902–902  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

900 void setExpanded(bool exp) { if(exp) mFlags.set(Expanded); else mFlags.clear(Expanded); }
901 void setModDynamicFields(bool dyn) { if(dyn) mFlags.set(ModDynamicFields); else mFlags.clear(ModDynamicFields); }
902 void setModStaticFields(bool sta) { if(sta) mFlags.set(ModStaticFields); else mFlags.clear(ModStaticFields); }
903 bool canModDynamicFields() { return mFlags.test(ModDynamicFields); }
904 bool canModStaticFields() { return mFlags.test(ModStaticFields); }
905 void setAutoDelete( bool val ) { if( val ) mFlags.set( AutoDelete ); else mFlags.clear( AutoDelete ); }

Callers 4

execMethod · 0.80
pasteFieldsMethod · 0.80
DefineNewEngineMethodFunction · 0.80

Calls 2

setMethod · 0.45
clearMethod · 0.45

Tested by

no test coverage detected