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hub / github.com/TorqueGameEngines/Torque3D / getFieldDictionary

Method getFieldDictionary

Engine/source/console/simObject.h:538–538  ·  view source on GitHub ↗

Get reference to the dictionary containing dynamic fields. See @ref simobject_console "here" for a detailed discussion of what this function does. This dictionary can be iterated over using a SimFieldDictionaryIterator.

Source from the content-addressed store, hash-verified

536 ///
537 /// This dictionary can be iterated over using a SimFieldDictionaryIterator.
538 SimFieldDictionary * getFieldDictionary() {return(mFieldDictionary);}
539
540 // Component Information
541 inline virtual StringTableEntry getComponentName() { return StringTable->insert( getClassName() ); };

Callers 7

simObject.cppFile · 0.80
updateObjectMethod · 0.80
compileDynamicFieldsMethod · 0.80
inspectGroupMethod · 0.80
renameFieldMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected