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hub / github.com/TorqueGameEngines/Torque3D / _setHidden

Method _setHidden

Engine/source/console/simObject.h:351–352  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

349 static const char* _getLocked( void* object, const char* data )
350 { if( static_cast< SimObject* >( object )->isLocked() ) return "1"; return "0"; }
351 static bool _setHidden( void* object, const char* index, const char* data )
352 { static_cast< SimObject* >( object )->setHidden( dAtob( data ) ); return false; }
353 static bool _setLocked( void* object, const char* index, const char* data )
354 { static_cast< SimObject* >( object )->setLocked( dAtob( data ) ); return false; }
355

Callers

nothing calls this directly

Calls 2

dAtobFunction · 0.85
setHiddenMethod · 0.45

Tested by

no test coverage detected