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hub / github.com/TorqueGameEngines/Torque3D / setInternalName

Method setInternalName

Engine/source/console/simObject.cpp:2126–2132  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2124//-----------------------------------------------------------------------------
2125
2126void SimObject::setInternalName( const char* newname )
2127{
2128 if( newname )
2129 mInternalName = StringTable->insert( newname );
2130 else
2131 mInternalName = StringTable->EmptyString();
2132}
2133
2134//-----------------------------------------------------------------------------
2135

Callers 9

simObject.cppFile · 0.80
execMethod · 0.80
findOrCreateMethod · 0.80
loadMaterialMethod · 0.80
loadMaterialMethod · 0.80
processArgumentsMethod · 0.80
onWakeMethod · 0.80
createContentMethod · 0.80
onRenameValidateMethod · 0.80

Calls 2

EmptyStringMethod · 0.80
insertMethod · 0.45

Tested by

no test coverage detected