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hub / github.com/TorqueGameEngines/Torque3D / _getCanSave

Method _getCanSave

Engine/source/console/simObject.cpp:2227–2234  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2225//-----------------------------------------------------------------------------
2226
2227const char* SimObject::_getCanSave( void* object, const char* data )
2228{
2229 SimObject* obj = reinterpret_cast< SimObject* >( object );
2230 if( obj->getCanSave() )
2231 return "1";
2232 else
2233 return "0";
2234}
2235
2236//---------------------------------------------------------------------------
2237

Callers

nothing calls this directly

Calls 1

getCanSaveMethod · 0.80

Tested by

no test coverage detected