| 114 | } |
| 115 | |
| 116 | void PersistenceManager::clearObjects() |
| 117 | { |
| 118 | // Clean up the object buffer |
| 119 | for (U32 i = 0; i < mObjectBuffer.size(); i++) |
| 120 | deleteObject(mObjectBuffer[i]); |
| 121 | |
| 122 | mObjectBuffer.clear(); |
| 123 | |
| 124 | // We shouldn't have anything in the object stack |
| 125 | // but let's clean it up just in case |
| 126 | // Clean up the object buffer |
| 127 | for (U32 i = 0; i < mObjectStack.size(); i++) |
| 128 | deleteObject(mObjectStack[i]); |
| 129 | |
| 130 | mObjectStack.clear(); |
| 131 | |
| 132 | // Finally make sure there isn't a current object |
| 133 | deleteObject(mCurrentObject); |
| 134 | } |
| 135 | |
| 136 | void PersistenceManager::clearFileData() |
| 137 | { |