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hub / github.com/TorqueGameEngines/Torque3D / patch

Method patch

Engine/source/console/compiler.h:394–400  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

392 }
393
394 inline void patch(U32 addr, U32 code)
395 {
396#ifdef DEBUG_CODESTREAM
397 printf("patch[%u] = %u\n", addr, code);
398#endif
399 mPatchList.push_back(PatchEntry(addr, code));
400 }
401
402 inline U32 emitSTE(const char *code)
403 {

Callers 3

compileStmtMethod · 0.80
compileMethod · 0.80
compileSubObjectMethod · 0.80

Calls 3

printfFunction · 0.85
PatchEntryClass · 0.85
push_backMethod · 0.45

Tested by

no test coverage detected