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github.com/TorqueGameEngines/Torque3D
/ inLoop
Method
inLoop
Engine/source/console/compiler.h:419–427 ·
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417
}
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inline bool inLoop()
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{
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for (U32 i = 0; i<mFixLoopStack.size(); i++)
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{
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if (mFixLoopStack[i])
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return true;
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}
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return false;
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}
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inline U32 emitFix(FixType type)
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{
Callers
1
compileStmt
Method · 0.80
Calls
1
size
Method · 0.45
Tested by
no test coverage detected