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/
github.com/TorqueGameEngines/Torque3D
/ reset
Method
reset
Engine/source/console/compiler.cpp:272–276 ·
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Source
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270
}
271
272
void CompilerStringTable::reset()
273
{
274
list = NULL;
275
totalLen = 0;
276
}
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char *CompilerStringTable::build()
279
{
Callers
1
resetTables
Function · 0.45
Calls
2
dFree
Function · 0.50
clear
Method · 0.45
Tested by
no test coverage detected