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/
github.com/TorqueGameEngines/Torque3D
/ getStringVariable
Method
getStringVariable
Engine/source/console/compiledEval.cpp:417–420 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
415
}
416
417
const char *ExprEvalState::getStringVariable()
418
{
419
return currentVariable ? currentVariable->getStringValue() :
""
;
420
}
421
422
//------------------------------------------------------------
423
Callers
3
getFieldComponent
Function · 0.80
setFieldComponent
Function · 0.80
exec
Method · 0.80
Calls
1
getStringValue
Method · 0.45
Tested by
no test coverage detected