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hub / github.com/TorqueGameEngines/Torque3D / getStringVariable

Method getStringVariable

Engine/source/console/compiledEval.cpp:417–420  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

415}
416
417const char *ExprEvalState::getStringVariable()
418{
419 return currentVariable ? currentVariable->getStringValue() : "";
420}
421
422//------------------------------------------------------------
423

Callers 3

getFieldComponentFunction · 0.80
setFieldComponentFunction · 0.80
execMethod · 0.80

Calls 1

getStringValueMethod · 0.45

Tested by

no test coverage detected