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hub / github.com/TorqueGameEngines/Torque3D / alloc

Method alloc

Engine/source/console/astAlloc.cpp:40–46  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

38//------------------------------------------------------------
39
40BreakStmtNode* BreakStmtNode::alloc(S32 lineNumber)
41{
42 BreakStmtNode* ret = (BreakStmtNode*)consoleAlloc(sizeof(BreakStmtNode));
43 constructInPlace(ret);
44 ret->dbgLineNumber = lineNumber;
45 return ret;
46}
47
48ContinueStmtNode* ContinueStmtNode::alloc(S32 lineNumber)
49{

Callers 15

allocateDataMethod · 0.45
registerZonesMethod · 0.45
_addToZoneListMethod · 0.45
connectZoneSpaceMethod · 0.45
allocNotifyMethod · 0.45
consoleAllocFunction · 0.45
addEntryMethod · 0.45
convertToBufferMethod · 0.45
_printfFunction · 0.45
addMethod · 0.45
findMethod · 0.45
buildHashTableMethod · 0.45

Calls 7

consoleAllocFunction · 0.85
constructInPlaceFunction · 0.85
allocFunction · 0.85
dStrcpyFunction · 0.85
dStricmpFunction · 0.85
dStrlenFunction · 0.50
insertMethod · 0.45

Tested by

no test coverage detected