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hub / github.com/TorqueGameEngines/Torque3D / setPath

Method setPath

Engine/source/assets/declaredAssets.h:61–61  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

59 static void initPersistFields();
60
61 inline void setPath( const char* pPath ) { mPath = StringTable->insert( pPath ); }
62 inline StringTableEntry getPath( void ) const { return mPath; }
63 inline void setExtension( const char* pPath ) { mExtension = StringTable->insert( pPath ); }
64 inline StringTableEntry getExtension( void ) const { return mExtension; }

Callers 2

scanDeclaredAssetsMethod · 0.45
scanReferencedAssetsMethod · 0.45

Calls 1

insertMethod · 0.45

Tested by

no test coverage detected