| 181 | //----------------------------------------------------------------------------- |
| 182 | |
| 183 | void AssetBase::setAssetInternal(const bool assetInternal) |
| 184 | { |
| 185 | // Ignore no change, |
| 186 | if (mpAssetDefinition->mAssetInternal == assetInternal) |
| 187 | return; |
| 188 | |
| 189 | // Update. |
| 190 | mpAssetDefinition->mAssetInternal = assetInternal; |
| 191 | |
| 192 | // Refresh the asset. |
| 193 | refreshAsset(); |
| 194 | } |
| 195 | |
| 196 | //----------------------------------------------------------------------------- |
| 197 |