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hub / github.com/TorqueGameEngines/Torque3D / getDebugName

Method getDebugName

Engine/source/app/net/net.cpp:63–68  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

61
62#ifdef TORQUE_DEBUG_NET
63 const char *RemoteCommandEvent::getDebugName()
64 {
65 static char buffer[256];
66 dSprintf(buffer, sizeof(buffer), "%s [%s]", getClassName(), mTagv[1].isValidString() ? mTagv[1].getString() : "--unknown--" );
67 return buffer;
68 }
69#endif
70
71 RemoteCommandEvent::~RemoteCommandEvent()

Callers

nothing calls this directly

Calls 3

dSprintfFunction · 0.85
isValidStringMethod · 0.80
getStringMethod · 0.45

Tested by

no test coverage detected