| 389 | //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~// |
| 390 | |
| 391 | bool afxModel::onNewDataBlock(GameBaseData* dptr, bool reload) |
| 392 | { |
| 393 | mDataBlock = dynamic_cast<afxModelData*>(dptr); |
| 394 | if (!mDataBlock || !Parent::onNewDataBlock(dptr, reload)) |
| 395 | return false; |
| 396 | |
| 397 | return true; |
| 398 | } |
| 399 | |
| 400 | bool afxModel::onAdd() |
| 401 | { |