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hub / github.com/TorqueGameEngines/Torque3D / setPathTransform

Method setPathTransform

Engine/source/Verve/VPath/VPathEditor.cpp:747–759  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

745}
746
747void VPathEditor::setPathTransform( const MatrixF &pTransform )
748{
749 // Fetch Paths.
750 VPath *serverPath = mSelection.Path;
751 VPath *clientPath = getClientPath( serverPath );
752
753 // Update Transform.
754 serverPath->setTransform( pTransform );
755 clientPath->setTransform( pTransform );
756
757 // Update Selection.
758 updateSelection();
759}
760
761void VPathEditor::setPathScale( const VectorF &pScale )
762{

Callers 1

undoMethod · 0.45

Calls 1

setTransformMethod · 0.45

Tested by

no test coverage detected