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hub / github.com/TorqueGameEngines/Torque3D / getNodeCount

Method getNodeCount

Engine/source/Verve/VPath/VPath.cpp:2378–2382  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2376}
2377
2378S32 VPath::getNodeCount( void )
2379{
2380 // Return the Size of the Node List.
2381 return mNodeList.size();
2382}
2383
2384DefineEngineMethod( VPath, getNodeLocalTransform, const char *, (S32 nodeIndex), (0), "( int pNodeIndex ) - Get the local transform (local position and rotation) of the given node.\n"
2385 "@param pNodeIndex The index of the node.\n"

Callers 3

getPointOnPathMethod · 0.45
getPointOnBezierPathMethod · 0.45
VPath.cppFile · 0.45

Calls 1

sizeMethod · 0.45

Tested by

no test coverage detected