| 724 | } |
| 725 | |
| 726 | void TSStatic::prepRenderImage(SceneRenderState* state) |
| 727 | { |
| 728 | if (!mShapeInstance) |
| 729 | return; |
| 730 | |
| 731 | Point3F cameraOffset; |
| 732 | getRenderTransform().getColumn(3, &cameraOffset); |
| 733 | cameraOffset -= state->getDiffuseCameraPosition(); |
| 734 | F32 dist = cameraOffset.len(); |
| 735 | if (dist < 0.01f) |
| 736 | dist = 0.01f; |
| 737 | |
| 738 | if (mUseAlphaFade) |
| 739 | { |
| 740 | mAlphaFade = 1.0f; |
| 741 | if ((mAlphaFadeStart < mAlphaFadeEnd) && mAlphaFadeStart > 0.1f) |
| 742 | { |
| 743 | if (mInvertAlphaFade) |
| 744 | { |
| 745 | if (dist <= mAlphaFadeStart) |
| 746 | { |
| 747 | return; |
| 748 | } |
| 749 | if (dist < mAlphaFadeEnd) |
| 750 | { |
| 751 | mAlphaFade = ((dist - mAlphaFadeStart) / (mAlphaFadeEnd - mAlphaFadeStart)); |
| 752 | } |
| 753 | } |
| 754 | else |
| 755 | { |
| 756 | if (dist >= mAlphaFadeEnd) |
| 757 | { |
| 758 | return; |
| 759 | } |
| 760 | if (dist > mAlphaFadeStart) |
| 761 | { |
| 762 | mAlphaFade -= ((dist - mAlphaFadeStart) / (mAlphaFadeEnd - mAlphaFadeStart)); |
| 763 | } |
| 764 | } |
| 765 | } |
| 766 | } |
| 767 | else if (smUseStaticObjectFade) |
| 768 | { |
| 769 | F32 boundsLen = getWorldSphere().radius; |
| 770 | |
| 771 | if (boundsLen < smStaticObjectUnfadeableSize) |
| 772 | { |
| 773 | F32 distAdjust = (boundsLen) / (smStaticObjectUnfadeableSize); |
| 774 | distAdjust = 1 - distAdjust; |
| 775 | |
| 776 | dist *= distAdjust; |
| 777 | |
| 778 | mAlphaFade = 1.0f; |
| 779 | if ((smStaticObjectFadeStart < smStaticObjectFadeEnd) && smStaticObjectFadeStart > 0.1f) |
| 780 | { |
| 781 | if (dist >= smStaticObjectFadeEnd) |
| 782 | { |
| 783 | return; |
nothing calls this directly
no test coverage detected